![]() Additionally, if you are a beginner or struggle with sustain, you can flex in the Consuming Trap skill instead of a DoT skill. ![]() Remember that a heavy attack on off-balance enemies will return double the resources. If you run out of resources, do a heavy attack and return to your rotation. Also, always use the suggested food and potions as they significantly increase your damage, survivability, and resource sustain. Use the healing skill when your health drops below 50% or the shield skill when you anticipate damage. At a high level, execute skills become so strong that the lower the enemy’s health, the fewer DoTs you maintain because it does so much damage. Ideally, these are meant to replace your main spammable skill at anywhere between 35% ( Radiant Oppression) all the way to 20% ( Mages’ Fury). Executes are the skills that deal more damage the lower the health of the opponent becomes. Maintain DoTs and use your spammable skill as filler until you need to reapply the DoTS.Īt certain percentages, replace your spammable with your in-class or weapon execute if you have one in this build. ![]() Thus, they need to be cast less often and are easier to maintain, for example, The Degeneration from Mages Guild or the Barb Trap from Fighters Guild. In total, the Damage over Time skills (DoTs) do more damage than your main spammable. After, apply your buffs and cast the DoT skills on cooldown for the best, highest DPS. Movement speed: How much faster will I moveĮxtra gold: How much more gold will I getĮxtra Experience: Same, but with experience.Use the following rotation as the starter point. Life on Hit: How much more life will I suck when I hit something ![]() Life regeneration: How much more my life will regenerate So I'll start and I'd like to ask you to correct/complete my table?Ĭritical Rating: The chance of hitting with a criticalĬritical Damage: The damage I'd deal when hitting critical Some of them are clear, but some other not so much (or maybe not only that). I've reading about the caps, and the calculators, but I can'f find (or I don't know how to look for) what is/affects each item. ![]() I'm kinda new here (CL=163) and I've been looking for some information about where to put the points. ![]()
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